For example, half the island blowing up when you get just that little bit too greedy and stole a precious artifact from a shrine. Rather than hide behind the “we’re not trying to make a political game” nonsense, however, the developers have found ways to make sure that you can firstly, have the adventure by not be those Europeans (it is possible to respect the natives!) and, secondly, if you do decide to go conquistador on the locals, then bad things can happen in return. Historically, the people that did this kind of thing were somewhere south of good, and that loot was stuff that they shouldn’t have been taking back. This is a game in which you play as Europeans, exploring “uncharted” islands, with the intention of gathering loot and knowledge to take back to Europe. In that video, I called it a “ cracking roguelike.” Given that Curious Expedition 2 is better than the original, I guess that makes this game “cracking+”. I never did review the original Curious Expedition.
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